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Archive for September, 2011

Posted by Iyouboushi on September - 22 - 2011 ADD COMMENTS

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The Kaiou 7.5c patch has been released! Continue after the jump for the changelog and download link. Read the rest of this entry »

Categories: Kaiou, Programs
Posted by Iyouboushi on September - 6 - 2011 ADD COMMENTS

Kon Offline version 1.2.0 has finally been released. Sorry that it took so long. I kept testing the Kon 1.5.0 engine. While it’s not perfect, it’s probably as good as I’m going to get it for a while (interest in this project is a bit waning as of late).

I’ve redone the way the LB Brain stores things drastically. Before it was split–questions in one file, everything else in another. That’s no longer the case. It’s all back down to one lb.brain file. This version also has what I call “Answer Search.” This uses the kon.brain file. Basically both files are now required to make Kon work (if you use that new function).

Basically “Answer Search” tries to find the appropriate answer to something that you’re saying. It doesn’t always work, and sometimes it has to be pretty specific, but eh.

You: My skills with a sword are highly venerated.
Kon: Too bad they’re all fabricated.
You: I can’t rest ’til you’ve been exterminated.
Kon: Then perhaps you should switch to decaffeinated!
You: I’ll leave you devastated, mutilated, and perforated!
Kon: I’ll leave you devastated, mutilated, and perforated.

Binaries: Download

Categories: Kon, Kon Offline, Programs
Posted by Iyouboushi on September - 1 - 2011 ADD COMMENTS

Picture this scene. The heroes have chased the alien invader who is threatening to destroy Earth back to his ship. They enter the ship and find him in a strange room. The alien begins to laugh and the room glows and sucks out the ability for the heroes to use their boosts and items. A battle begins with those conditions applied.

Hard to imagine that such a thing is possible in Kaiou. Up until version 7.5c it WAS impossible (except for, perhaps, the honor system between players and DMs). Not any more though! Now the DM who started the battle can tell the bot that this battle will not allow boosting and items to be used.

Read the rest of this entry »

Categories: Kaiou

Featured Posts

Work on Kaiou 7.6 Has Begun

I’ve begun work on Kaiou 7.6, finally after quite a bit of time. The first thing I’m working on is adding the (long-needed) Monster Types. Basically monster types will act as templates for your newly created monsters. Let’s say you want to make a Dragon. You could, of course, create your dragon and then set [...]

Kon’s Second Song: Jolly Roger Military

The awfulness continues! I had Kon the C# Chatterbot write some more lyrics and put it with some more awful music. This one is a 58 second long metal song entitled Jolly Roger Military. Good luck understanding SHOUTY (the name of the voice) in this one.

Kon’s First Song: Yo Dawg!

What happens when a C# Chatterbot writes a song? Well, I’ll tell you this: it isn’t a masterpiece! Using my C# Chatterbot, Kon, to write all the lyrics and the tone of the song, I have created an awful 52 second-long “rap” entitled: Yo Dawg! Click here to download it I would say “enjoy!” but [...]

Kon version 1.5.2

Kon version 1.5.2

Version 1.5.2 is now available for download! As mentioned, I’ve added the auto perform stuff to this version. Since making that preview post, I’ve actually added a little more to it. The commands recognized are: JOIN, MSG, SAY, RAW and WAIT. Also, if you use MYBOTNAME (in all caps like that) it will replace it [...]

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