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The Kingdom of Crim
The Kingdom of Crim was my attempt at creating a text adventure from scratch in C#. While I was planning on it being mostly text, there would be some (static) graphics.

You can pick between a few different classes: warrior, sage, engineer and thief. Each have their own stats and would have their own individual skills.

Please note that at this time this project is abandoned. I could never figure out a good way of storing the rooms/quests. Without this, I cannot proceed any further. If anyone out there reads this and can offer some advice, please don’t hesitate to leave a comment or email and help me out. Until then, it is what it is.

DOWNLOAD
Download Binaries: Version 0.0.7

IMPORTANT NOTE – This program requires version 2.0.50727 or greater of the .NET framework in order to run.

SCREEN SHOTS
Note that some images may not fully represent the officially released version.

Log-In Screen

Main game-screen

Featured Posts

Call This Number! Leave Me a Message!

CALL THIS NUMBER (206) 337-8887 WHAT IS THIS? The number listed above is a voicemail-only box that I have set up for random people to call and leave me messages. IS THIS SOME KIND OF TRICK? No! This is NOT some trick. This number is VOICE MAIL ONLY! It doesn’t call some random person in [...]

kaiou7.6

Kaiou 7.6 Released

7.6 has been released!  For the changelog and download links, continue after the jump. ADDITIONS Added “Monster Types”. Please read monster_types.txt for more information. Added a new DM-level command: !view monster types Displays a list of available monster types. Added a new player-level command: !readtype <monster> Will display the monster’s type. Added a new status [...]

Updates

So it has come to my attention that some lame script kiddies decided to deface my website. While this doesn’t say too many positive things about WordPress’ security, it says even less about the idiots who exploit it. I mean, really. What does anyone gain by turning Iyouboushi.com into a “LOLOL I HACKED UR SITE [...]

Work on Kaiou 7.6 Has Begun

I’ve begun work on Kaiou 7.6, finally after quite a bit of time. The first thing I’m working on is adding the (long-needed) Monster Types. Basically monster types will act as templates for your newly created monsters. Let’s say you want to make a Dragon. You could, of course, create your dragon and then set [...]

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