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Iyouboushi On September - 12 - 2010

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One of the biggest updates to the bot in years, Kaiou version 7.4 steps up to the plate with a bunch of new additions, changes and bug fixes.

ADDITIONS

  • Boosts can now add HP when used. Bot owners can control this in boosts.lst under each boost type. By default only Transform and Consume increase HP (by 100). it is possible to set it negative and have HP taken away but there are no checks to see if it kills the user or not.
  • Boosts can now add MP when used. Same as the above with the HP. By default no boosts do this.
  • Added a new [player level] command, !skill info (skill name) that will display information about the skill including how to use it.
  • Added a new skill: Zen. When used, it will add 30 ki and .1 charge level instantly. Can only be used once every five minutes. After adding it, use !zen to activate it.
  • Added a new skill: Sugitekai. This skill, the name shortened from “sugite genkai”, allows the user to break the one-action-per-turn limit once every 10 minutes. When used, the player’s NEXT TURN will allow two actions in it. This skill can only be used once every 10 minutes to try and help balance how powerful it is. Use !Sugitekai to activate it (can also use !double turn but players have to use the real name to set descriptions for it).
  • Added a new skill: haggling. This skill is passive and is always on. Once added, the price of buying items will be reduced by 10% and the price of selling items will be increased by 15%.
  • Added a new status tech type: virus. A character that has been inflicted by a virus cannot boost or charge his/her ki. Note that if a player has already boosted, it will NOT revert them but they will be unable to boost any further. The virus status effect will last for three turns or until medicine is used to remove it. Add it like so: !addtech (person) (name) (power) status virus (mp) (stam) (ki) (desc)
  • Added a new item type: cure-virus. The default item to buy is ‘medicine’
  • Added a new [player level] command: !sell As implies, players can now finally sell unwanted junk! As of this version however, it’s only equipment. Use !sell equipment (piece of equipment to sell) to sell it. The Haggling skill will increase the amount that equipment will sell by (normally it’s 50% of the original price)
  • Added a new [DM level] command, !all characters that will list every .zfile in the players/monsters folder that is not one of the template zfiles.
  • Added a new [player level] command, !item info (item name) that will display the item’s name, type and cost. Useful if you forget what certain items do.
  • Added a new [DM level] command, !remove equip (equip name) that will remove a piece of equipment from a player/monster. ** Please read remove_equip.txt for something important about this command.
  • Added new jobs to the jobs.lst (thanks to Smz for those)
  • Added new jokes to the jokes.txt (thanks to Smz for help on this)
  • Added a $gender3() command. Will return “he” or “she” can use it like $gender3($2) to get that gender of $2.
  • Added a way for DMs and higher to allow monsters to taunt. use (name of monster) taunts (person)
  • Added the ability for monsters to use the following skills if they are added: Joking, Sugitekai, Zen, Regeneration ** Note: to stop monsters’ regenerations DMs and above can use: (name) stops (his/her/its) regeneration
  • Added a way for battles to end manually but still count as victory (and thus give BP and capsules). To make this happen use: !end bat victory
  • Added a command so monster creators can change the monster’s levels: !setlevel (monster name) (level)

CHANGES

  • Changed the joke skill dramatically. Now the skill will use the courage bar of the person who uses it and the target. If courage is the same, nothing will happen. If the user’s courage bar is greater it will cut the target’s rage bar in half. If the target’s courage is higher, there’s a 50% chance the target’s rage bar will be increased by 10%.
  • Changed the regeneration skill slightly so that it displays the amount that a person is regenerating in the channel.
  • Changed the regeneration formula. Now the player’s/monster’s levels play a part into how much HP it heals. Monsters will regenerate slightly more than players also.
  • Changed !tech-list to show more information.

FIXES

  • Fixed the anatomy skill so that it actually works with the updated status effects.
  • Fixed an error where it might be possible to have the status effect “poisoned heavily” and not be able to get rid of it even with using the FULL command.
  • Fixed an error in which battles would not end if someone had run away from the battle.
  • Fixed an error where people who ran away could receive capsules at the end of battles.
  • Fixed an error with boosts in which CD was being calculated twice (thus increasing it way higher than it should be)
  • Fixed an error with ‘rage’ displaying the wrong gender if the character is female.
  • Fixed an error with the !equip and !unequip commands in which it wouldn’t display an error if a player tried to equip or unequip a piece of equipment that he/she didn’t have.
  • Fixed an error with !view-tech in which techs would say it used ranged ammo when it was not a ranged tech type.
  • Fixed an error with fatalities in which the gender was not being displayed correctly.
  • Fixed an error in which B type capsules were not showing up.
  • Fixed a few minor spelling errors.
  • Fixed an error in battle.ini was that was preventing the person’s turn message from being shown if the person was in regeneration mode (and possibly others).
  • Fixed an error in which regeneration could not be stopped with the new way that statuses were done.

DOWNLOAD

Kaiou 7.4 Complete
Kaiou 7.4 Lite
Kaiou Popups version 3.3.0

Categories: Featured, Kaiou, Programs

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