Version 7.5 has been released!
As silly as it may seem, I am in the middle of working on a new version update for Kaiou!
As it stands, the main focus this update seems to be adding more skills. I feel like skills have been neglected over the years and only in recent updates have they really started getting the attention they deserve. I also added the “natural armor” idea that I was thinking of a few months ago to monsters. The natural armor (which can be named whatever you want per monster) will absorb damage and must be “broken” before the monster takes HP.
So I just thought I’d make a quick update to say that it’s on the way. Expect it soon! And if you’re curious as to how progress is going, and more indepth of what I’ve been adding/changing, come visit the topic on the board (check page 5 for info on this update).
7.4c has been released just in time for New Year’s Eve! It’s a little bigger than 7.4b. Download links and full information on this patch after the jump.
ADDITIONS
CHANGES
FIXES
DOWNLOAD
Kaiou 7.4b Patch
Kaiou Popups version 3.3.1
One of the biggest updates to the bot in years, Kaiou version 7.4 steps up to the plate with a bunch of new additions, changes and bug fixes.
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I’ve been busy working on new versions of Kaiou and Kon.
Kaiou 7.4 will be one of the biggest updates to the bot in a very long time and will introduce three completely new skills, one skill that has been revamped completely, the ability to sell unwanted equipment for zeni, a new tech status type, new and updated jobs, and at least ten error fixes. There might be more in the final release so please stay tuned for that!
As for Kon, well it turns out that Twitter decided to axe their basic authentication. In short it means that the current public release of Kon was unable to connect to Twitter any more. I’ve managed to partially fix this in the version I’m working on, but I’m still having a bit of trouble with the !twitter command to display the current tweet. Hopefully I can get a workaround soon so the update can be released.
Kaiou should be released sometime next week. Kon is still up in the air. But in any case, please look forward to them both. :)
After #kyoto was visited by a user named Koroku and was more or less treated pretty poorly when he inquired about Kaiou and what he was doing wrong in an addition to the scripting, I realized I probably should have made mention somewhere on the site about the current state of Kaiou and how to get help. So let me try to fix that now.
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Download: Kaiou 7.3 Complete | Kaiou 7.3 Lite | Kaiou Popups version 3.2.0
When I first sat down and started working on this ol battle bot back in 1998/early 1999 I never dreamed that, over ten years later, I would still be working on patches/updates to it. Yet here I am, and here’s version 7.3.
This version introduces a new battle order system. While the old style was whoever could spam !enter first would go first, this order of who goes when in battle is now determined by the previously useless speed (eva) stat. This is recalculated every turn, so if a player is able to enhance the speed, the order may change.
There’s a new status tech type: weight. This will make the target too heavy to fly. If the target is already in the air when the status is afflicted, it will cause the target to come crashing down into the ground and doing damage.
Finally, for the last major thing in this update, is the weather. DMs (and above) can change the weather to better reflect what’s going on in the quests. The weather will also enhance corresponding spells (“windy” weather will enhance wind-based spells, for example).
For the full changelog, keep reading.
It’s the year 2010 and what better way to celebrate the new decade than with a new Kaiou patch? I present the Kaiou 7.2d patch.
This version fixes two bugs that Smz and I found and introduces a new tech type: raise. The raise type will restore a fallen comrade to half his/her hp and stamina. See the readme for how to add it and use it.
Version 4.0 has been in development for almost three full years but it’s finally ready to be officially released. As you can imagine it’s full of additions, changes and fixes. Look after the jump for the changelog and the download link. Moving forward I am not sure if I’ll continue to post “full versions” here […]
It took over a year but it’s finally here! Battle Arena 3.2 is done and is now available for download. As usual it’s chalk full of additions, changes and fixes — most of which will be listed after the jump. Hope everyone has happy holidays. See you in 2017.
It’s been nine long months and Battle Arena has undergone a lot of various new additions, changes and fixes. The final release of version 3.2 is drawing closer but still has a little ways to go. As it stands today, here’s some of the main highlights: ADDITIONS: Added the Supply Run type battle. In […]
Chapter 666 – EMPTY HALL OF THE PUPPET TEMPLE [Unix] [MangaStream] The chapter was released a day earlier than usual! Woohoo! Though, was it really a chapter to get excited over? Click the read more and see the summary and some thoughts (as usual).