Iyouboushi's Home

イヨウボウシの宅

We now own the Supernatural expansion pack (got it the night it came out at midnight). I got a chance to play it myself.  So naturally  I created a crazy supe family that consisted of a vampire hillbilly, an extremely overweight werewolf, a hipster ghost, a redneck normal human that hates supes, Elbert the evil faerie and Nauthima the witch.  Out of those, only Elbert and Nauthima I made myself (well, I just used the ones I made for the other big brother house and changed them into their supernatural counterpart).  The rest were all randomly generated.

Anyway, so I moved them into a dump, used the money cheat for a while, decided the dump wasn’t going to be good enough and moved them out into a new house.  They arrived….then this happened:

 

WELCOME TO THE NEIGHBORHOOD!

Battle Arena version 1.2

[August - 27 - 2012]

VERSION 1.2 HAS BEEN RELEASED!
This version has 30 additions, 12 changes and 12 fixes. To continue reading all of the changelog and get the download links, continue after the jump.
Read the rest of this entry »

So you think you’re a hardcore Megaman Player?  Try beating 4 MM games at the same time using one input!

Here’s a quote from the TAS site.

“While driving home the point in honour of our first multi-game movie, Baxter and AngerFist prove that Capcom really has been making the same game over and over again by playing Mega Man 3, 4, 5 and 6 using the same input”

 

Honestly, I’ve never been that big of a Megaman fan.  But I can still appreciate how insane and awesome this is.

Battle Arena 1.2 is Coming

[August - 18 - 2012]

Hi everyone!

Hope things are going well for everyone out there.  I know it’s been a month since I last made a post, when Battle Arena 1.1 was released, but I wanted to say that I’ve been working on the bot.  If you’ve been following the forum then you already know about most of what’s to come in 1.2, but if you haven’t well, let me just say that (as of the time of this post) it will include 19 added things, 4 changes/adjustments, and 6 bug fixes.

Some of the added things to look forward to are (but not limited to): a chance of critical hits, a shop level cap, a super boost that acts as a reset button, a steal skill, a skill that lets you activate items to summon an ally to fight in battle with you, new monsters, new bosses, new npcs, and new weapons.

I’m going to try my hardest to get this done by the end of August but I can’t make any promises.  I’ll release it when I feel that all of this stuff has been tested.  Hopefully I can avoid any huge bugs from popping up a few days after it’s released.

Until then…

 

Battle Arena version 1.1

[July - 18 - 2012]

I wasn’t really planning on releasing version 1.1 so soon but due to a major bug discovered, I was sort of forced to do so.  I hope you all enjoy it.   The download link and the changelog are after the jump.

 

Read the rest of this entry »

Battle Arena version 1.0

[July - 15 - 2012]

Hi everyone!  Version 1.0 of the Battle Arena mIRC bot has been finished and is now available for download!

Before I post the release link, I would ask everyone to take a moment and head over to this thread and read through it for lots of information on this bot.  The release also has the same information in the \documentation\ folder, but the thread just looks nicer. ;)

Okay, since this is the first version I’m not going to bother trying to list out everything I’ve added/done, just download and enjoy or come over to #BattleArena on Esper.net for a live demo.

DOWNLOAD
Version 1.0 Complete

Kaiou 7.6b

[July - 6 - 2012]

7.6b has been released! As always, details of the patch are after the jump.

Read the rest of this entry »

Battle Arena Help Thread

[July - 5 - 2012]

I’m just making a quick post to say that I’ve started a help thread on the board for the Battle Arena bot I’m working on. The help thread will contain a player’s use guide, a guide to making new monsters/bosses/weapons/techniques as well serve as the “I NEED HELP WITH THIS” to anyone who downloads this bot in the future.

I’m getting fairly close to releasing it. I’d just like to populate it a little more and do just a little more testing to make sure there’s no game breaking bugs in it.

The thread can be reached by clicking right here.

Welcome to the Battle Arena

[June - 25 - 2012]

Hi everyone!

I’m writing this quick post to let people know that I’m not dead. Unfortunately, work on Kaiou has been put on the back burner but that’s because I’ve been working on a new mIRC game/bot. I call it Battle Arena

Those who visit the forums have probably already seen the post for this bot as I’ve been posting there nearly every day with development progress and examples of things. But if you haven’t, no worries. Allow me to quickly explain the concept.

The idea came to me when I had played a bit too much Devil May Cry. I thought “what if there was an mIRC game in which you could kill monsters and bosses and gain orbs and new weapons?” You know, like DMC. But IRC is pretty dead as of late (at least on Esper) so I didn’t want to make a full RPG as I had with #DBZRPG and Kaiou. I basically decided upon making a battle only bot. That is to say, there’s no real RPG elements in here; it’s simply log into the bot, join battles, kill stuff, get rewards, buy new skills/weapons/techniques/items and repeat. Hop out when you’ve had enough for a day.

So that’s what I’ve been building. The bot is completely automated in terms of the battle system. There doesn’t need to be a DM around to do !next and control monsters, like in Kaiou. Here players join the battle when the bot announces an open battle. After a few minutes, it will generate monsters/bosses and have them join the battle and the battle will start. When it’s a monster’s or boss’ turn, they will automatically do their things (better AI system than in Kaiou controls them). When it’s the player’s turn, there’s a few commands you can do (attack with a weapon, attack with a technique, do a skill, use an item). If the player idles for too long the bot will force their turn and skip over them. This is done so that someone can’t disappear for an hour and cause the battle to drag on forever (again, like in Kaiou).

There’s a bunch of weapons that can be bought and each weapon has a few techniques attached to them. Unlike in Kaiou, you can’t make your own techniques but rather have to buy them using red orbs that you earn from battle. You buy weapons using black orbs when you obtain via winning boss fights and being alive at the end of one.

That’s really the gist of what I’ve been working on thus far. I’m getting confident that the first version of this bot is ready for release, so I might release it by the end of July. In the mean time, I usually have it up in #BattleArena on Esper.net. Feel free to come on in, create a character and help me test this thing out.

Until next time!

Literal Song Titles

[June - 1 - 2012]

Hello everyone! Today I decided to take some song titles and think about them as literally as I could!

Featured Posts

Battle Arena 4.0 – Release

Version 4.0 has been in development for almost three full years but it’s finally ready to be officially released. As you can imagine it’s full of additions, changes and fixes. Look after the jump for the changelog and the download link. Moving forward I am not sure if I’ll continue to post “full versions” here […]

Battle Arena 3.2 – Release

It took over a year but it’s finally here! Battle Arena 3.2 is done and is now available for download.  As usual it’s chalk full of additions, changes and fixes — most of which will be listed after the jump.  Hope everyone has happy holidays.  See you in 2017.

Battle Arena version 3.2 Is Almost Done!

It’s been nine long months and Battle Arena has undergone a lot of various new additions, changes and fixes.  The final release of version 3.2 is drawing closer but still has a little ways to go.  As it stands today, here’s some of the main highlights:   ADDITIONS: Added the Supply Run type battle. In […]

Bleach 666 – EMPTY HALL OF THE PUPPET TEMPLE

Chapter 666 – EMPTY HALL OF THE PUPPET TEMPLE [Unix] [MangaStream] The chapter was released a day earlier than usual! Woohoo! Though, was it really a chapter to get excited over? Click the read more and see the summary and some thoughts (as usual).

Search my site

Twitter Updates