The Kaiou 7.1c Patch fixes several few bugs that were found in the rushed 7.1b patch (and several that have been in the system for ages) in addition to adding a few goodies: a command to let monsters fly, a new tech type (“ranged”), Elemental Immunities/Weaknesses/Strengths, and other things. Be sure to download and patch your Kaiou and read the patch information for more details. NOTE: This version also replaces the old Kaiou “equipment.lst” “items.lst” and “accessories.lst” with updated versions. If you have added your own equipment, accessories, or items, be sure to copy your version out before patching so that you don’t lose your work.
As always, keep reading for the complete changelog.
7.1c Changelog -Added a new command for checking the stats of a piece of equipment and accessories. Use !item-view <equipment/accessory> <item to check> to see the stats -Updated the !price <item> command to be more efficient -!takeammo <arrows/bombs/bullets> <person> <amount to remove> will now remove ammo should the need ever arise -Monsters can now fly. Use the command <monster name> flies to cause a monster (or player) to fly. Only DMs or higher can use this command -Fixed a bug that actually prevented RAGE from working right. Players and monsters should be able to enter rage mode now. -!setelementimmune <monster> <immunities> will set the elemental immunities of a monster -!setelementweak <monster> <weaknesses> will set the elemental weaknesses of a monster (they will take +50% damage when attacked by that element) -!setelementstrong <monster> <strengths> will set the elemental strengths of a monster (they will take -50% damage when attacked by that element) -!monsterowner <monster> <new creator> will let a KAIOU leveled player change who a monster is owned by (the creator). -Fixed a minor bug in the !cboost command -There are better checks in place for a few of the other description setting commands to help prevent bugs such as the one found in the !cboost command -A new tech type has been entered into the bot, known as 'ranged.' The command to add it is: !addtech <person> <tech name> <power> ranged <ammo type> <ammo required> 0 <stam usage> <ki it needs> <description> VALID AMMO TYPES: bullet/ammo (bullet and ammo are the same), bomb or arrow -The 'ranged' type technique has been added so that players can actually use it -Fixed a very serious bug in the tech attacking command that was caught while adding the new technique -Due to conflictions, the command to add ammo has changed slightly. It is now: !addammo <ammo/bullets/arrows/bombs> <person> <amount> -TONS of new equipment added--thanks Scott!
