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Posted by Iyouboushi on November - 28 - 2011 Comments Off on Kon version 1.5.1

Hey everyone!

Kon version 1.5.1 is now up and ready for anyone who wants to download it. This version doesn’t add a whole lot but it fixes an issue with the ident and Real Name of the bot. The only other thing it does is add a /MSG command that allows the bot owner to message a non-channel (i.e. Chanserv, Nickserv, other users, stuff like that).

Kon seems to be attracting a lot more attention lately. I first just want to say thanks to everyone who has downloaded and tried it out. Thanks to those who sent me email with suggestions on what to do with the bot. I do appreciate it. With that said, I just wanted to say real quick that the IRC side of Kon is pretty lacking. When I first wrote the bot I never imagined it to be on par with something like mIRC or any other full IRC client. It was really just programmed to be a chatterbot. So please keep that in mind when you find that the bot is lacking something on the IRC side (like being able to auto-perform commands). I’ll add what I can when I have the time.

In the next version I’d like to add some kind of perform that will let the bot automatically join a bunch of channels and perform commands (like identifying to chanserv and nickserv). I don’t know when the next version will come though, so please be patient. :)

With all that said, here’s the links:

DOWNLOAD
Binaries
Source

Categories: Featured, Kon, Programs
Posted by Iyouboushi on November - 18 - 2011 1 COMMENT

I have decided to go ahead and release what I’ve been working on with Kon. This version is similar to the last version of Kon Offline that I released in that it combines the two lb brain files back into one file and utilizes kon.brain for its “Answer Search”.  For the change log for this version and the download links, continue after the cut.

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Categories: Kon
Posted by Iyouboushi on September - 22 - 2011 Comments Off on Kaiou 7.5c Patch Released

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The Kaiou 7.5c patch has been released! Continue after the jump for the changelog and download link. Read the rest of this entry »

Categories: Kaiou, Programs
Posted by Iyouboushi on September - 6 - 2011 Comments Off on Kon Offline Version 1.2.0

Kon Offline version 1.2.0 has finally been released. Sorry that it took so long. I kept testing the Kon 1.5.0 engine. While it’s not perfect, it’s probably as good as I’m going to get it for a while (interest in this project is a bit waning as of late).

I’ve redone the way the LB Brain stores things drastically. Before it was split–questions in one file, everything else in another. That’s no longer the case. It’s all back down to one lb.brain file. This version also has what I call “Answer Search.” This uses the kon.brain file. Basically both files are now required to make Kon work (if you use that new function).

Basically “Answer Search” tries to find the appropriate answer to something that you’re saying. It doesn’t always work, and sometimes it has to be pretty specific, but eh.

You: My skills with a sword are highly venerated.
Kon: Too bad they’re all fabricated.
You: I can’t rest ’til you’ve been exterminated.
Kon: Then perhaps you should switch to decaffeinated!
You: I’ll leave you devastated, mutilated, and perforated!
Kon: I’ll leave you devastated, mutilated, and perforated.

Binaries: Download

Categories: Kon, Kon Offline, Programs
Posted by Iyouboushi on September - 1 - 2011 Comments Off on Kaiou 7.5c Preview #2

Picture this scene. The heroes have chased the alien invader who is threatening to destroy Earth back to his ship. They enter the ship and find him in a strange room. The alien begins to laugh and the room glows and sucks out the ability for the heroes to use their boosts and items. A battle begins with those conditions applied.

Hard to imagine that such a thing is possible in Kaiou. Up until version 7.5c it WAS impossible (except for, perhaps, the honor system between players and DMs). Not any more though! Now the DM who started the battle can tell the bot that this battle will not allow boosting and items to be used.

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Categories: Kaiou
Posted by Iyouboushi on August - 30 - 2011 Comments Off on Kaiou 7.5c Preview

I’m currently working on Kaiou 7.5c. This time it will be a bit slower of a release, so don’t expect this one for a little while longer. I just thought I’d post a preview post showing a few things that are in the works.
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Categories: Kaiou, Programs
Posted by Iyouboushi on August - 26 - 2011 Comments Off on Kaiou 7.5b Patch Released

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I ended up finding some bugs since the last release and wanted to fix them. While I was doing that I went ahead and rewrote the way accuracy works in the bot. Be sure to check out accuracy.txt inside the documentation folder for more information. Full changelog below the jump.
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Categories: Kaiou, Programs
Posted by Iyouboushi on August - 20 - 2011 Comments Off on Kaiou 7.5 Released


Version 7.5 has been released!

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Categories: Featured, Kaiou, Programs
Posted by Iyouboushi on August - 15 - 2011 Comments Off on Kaiou 7.5 On the Way!

As silly as it may seem, I am in the middle of working on a new version update for Kaiou!

As it stands, the main focus this update seems to be adding more skills. I feel like skills have been neglected over the years and only in recent updates have they really started getting the attention they deserve. I also added the “natural armor” idea that I was thinking of a few months ago to monsters. The natural armor (which can be named whatever you want per monster) will absorb damage and must be “broken” before the monster takes HP.

So I just thought I’d make a quick update to say that it’s on the way. Expect it soon! And if you’re curious as to how progress is going, and more indepth of what I’ve been adding/changing, come visit the topic on the board (check page 5 for info on this update).

Categories: Kaiou, Programs
Posted by Iyouboushi on July - 7 - 2011 Comments Off on Kon version 1.5.0 in the works

I’m currently working on Kon version 1.5.0 and Kon Offline version 1.2.0.

I’ve redone the way the LB Brain stores things drastically. Before it was split–questions in one file, everything else in another. That’s no longer the case. It’s all back down to one lb.brain file. Also, I’m working on something I call “Answer Search.” This uses the kon.brain file. Basically both files are now required to make Kon work (if you use that new function).

Take this example conversation we had with Kon last night:

[00:34] Kon: My skills with a sword are highly venerated.
[00:34] Iyouboushi: lol
[00:34] Smz: kon: Too bad they’re all fabricated
[00:34] Smz: XD
[00:34] Kon: I can’t rest ’til you’ve been exterminated.
[00:34] Smz: kon: Then perhaps you should switch to decaffeinated
[00:34] Kon: I’ll leave you devastated, mutilated, and perforated!
[00:34] Smz: LOL
[00:35] Smz: kon: Your odor alone makes me aggravated, agitated, and infuriated
[00:35] Iyouboushi: XD
[00:35] Kon: Your odour alone makes me aggravated, agitated, and infuriated.
[00:35] Smz: XD
[00:35] Smz: kon: You lose!
[00:35] Kon: That was too close You were almost a Jill sandwich.

As you can see from the quote in the above post, it sort of works. Kon was able to continue insult sword fighting for a few lines before it started to parrot.

Unfortunately I foresee two problems with this.

#1. It won’t be quite as random. In order to make the bot more coherent and appear smarter, the randomness has to be toned down. It’s still more random than using AIML though.

#2. As the brain grows, the “answers” it’ll find and give back to the user are probably going to be a jumbled mess. But time will tell. Right now I’m testing on a brain that contains 3000 lines. That’s pretty small considering the last brian, before I wiped it, contained 300,000 lines or so.

More testing is needed and I’m sure I’ll have to wipe it out and try a few more things before it’s all said and done.

The release date on both of these are still up in the air. I need to test more and fine-tune before I decide to let it loose upon the public. But if you can’t wait to try it out, I’ll keep Kon in #Kyoto on irc.esper.net. Feel free to come chat with him there.

Categories: Kon, Kon Offline, Programs

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